![]() If you're planning on installing and keeping all the Apple Arcade games, it'd be best to get yourself a 1TB iPad Pro!ĭragging things together to make bigger things in 3D views. ![]() So I wound up doing my testing in two batches. It was not very happy with me, as it was completely out of space. ![]() I was able to fit 104 before my iPad filled up…and that's when I learned that I hadn't disabled the "automatically install App Store apps on this device" feature on my iPhone. If you're on a minimum-storage-size iOS device, you won't be loading too many of these on at the same time. The red-starred games are Apple Arcade games view the full screenshot, and you'll see there are seven on the list. Here's a look at my iPad storage with a screenshot taken sometime during testing… I figured that'd be plenty to install all 139 games-by way of comparison, I currently have only four games that are over 1GB. When I started the installations, my iPad Air had over 180GB of free space. While testing 139 games, some high-level observations quickly became apparent-some I expected, some I did not. ![]() But before we get to the games, some general observations about the Arcade. With those rules in mind, you'll probably disagree with the selections I made, as your taste in gaming probably differs from mine. I don't generally like iOS games that require using one hand to move the character, and the other to manipulate a camera-without a gamepad, I generally find that I can't do this smoothly, and wind up feeling ill with the camera moving around too much.For iOS, I prefer not to use a gamepad the whole idea of an iOS game is a gaming-to-go experience, and I don't want to carry a gamepad around with me.Of course, all rules have exceptions, so there may be some in my list. As a general rule, I do not play these genres of games: Fighting games, endless runner games, real time strategy games, sports team management simulations, games that rely on perfectly-timed reflex actions, "hold a conversation" games, and tower defense games.However, if the game has a backstory that requires 10 minutes to read or tap through-even one time-then it's not a game I'm going to keep. Rule One does not preclude long-duration games-be they adventure, exploration, or puzzle solving games.My iOS device isn't a console or a PC or a Mac, it's a device that I may only have a few minutes to use, and I'm just looking for something enjoyable to do during that time. My main requirement is this: I want an iOS game to be quick to load and start playing the first time I try it.With that in mind, here are the rules I applied to this collection of 139 games… Obviously, my conclusions on these games are based on what I find enjoyable in a game-even more particularly, in an iOS game. For most of them, in fact, I can provide only a passing first impression based on my one-time testing of each game. I am not going to begin to pretend I will post a full review of each of these games. Part Five The second half of my set of definite keeper games, including my two favorites.Part Four: The first half of my set of definite keeper games.Part Three: A slightly deeper look at the second half of the games I felt merited additional time for playing and testing.Part Two: A slightly deeper look at the first half of the games I felt merited additional time for playing and testing.Part One: The part you're reading now, it covers what I look for in games, some general observations on the games in the Arcade, and the lengthy list of games that didn't make my first cut.Here's what's in each part of the series: And what better way to do that than by playing everything they offer? So over the last few days, I have downloaded, launched, played a bit of, taken some very brief notes on, and (in most cases) deleted a total of 139 141 * Two more games were released during the writeup of this series. I thought if I'm going to trial it, I should really trial it. My new iPad Air came with a surprise (at least, to me): A three-month trial to Apple Arcade.
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